[Grok-dev] Re: grok.zope.org design proposal (ok, kill me...)
Martin Aspeli
optilude at gmx.net
Fri May 25 16:21:12 EDT 2007
Sebastian Ware wrote:
> Note 1: I have considered the caveman as part of the content.
> Note 2: There are some artefacts that are obviously miscoloured
> (hint: red or purple...). Their colours will be changed.
> Note 3: Use Firefox or Safari (Internet Explorer needs some standards
> defying fixes... ;)).
> Note 4: I have tested with Firefox and Safari on a Mac, please report
> rendering bugs.
> Note 5: I have listened to all the feedback, but everything wasn't
> doable within the time constraints.
>
> http://www.urbantalk.se/DEVELOPER/grok
>
> You can click on tracks
My ten-second impression/constructive criticism:
- layout is professional
- structure ("tracks") are good, clear
- I don't care too much for the yellow
- Way, way too little contrast on buttons and headings
- Text size/layout is fine, though there seems to be a bit too much
variation in the font sizes used
- It's "case studies" not "case stories"
Some deeper points:
- The inclusion of the caveman is too superficial. As I said before, I
*like* the logo, and the concept permeates the documentation and
examples. Let's build him in, not make him an afterthought
- We need one caveman message. The way it's presented now, it says
"cavemen are stupid, this is where we try to dumb it down", which I
think is broadly negative. I'd rather we didn't attach so much meaning
to it, and just went with the theme as something light-hearted, personally.
- Similarly, the logo and branding seems to be "Grok Zope 3". I'm not
sure we all agreed on that, and it's a decision that at least we ought
to vote on a few different proposals for - for the final version of
course, I realise you've just gone with what you have.
All in all, I think you're doing a great job, and I'm very impressed by
your dedication and enthusiasm. :)
Martin
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