[ZDP] Is there a plan for ZDP?
Michel Pelletier
michel@digicool.com
Thu, 6 May 1999 10:30:42 -0400
> -----Original Message-----
> From: Craig Allen [mailto:cba@mediaone.net]
> Sent: Wednesday, May 05, 1999 10:48 PM
> To: zdp@zope.org
> Subject: [ZDP] Is there a plan for ZDP?
>
>
> I know folks are excited about building CoolFAQ, but what about other
> content and presentation methods?
> Looks like DC is pretty busy building stuff and preparing for the big
> 2.0 debut, maybe documentation is not their highest priority.
> But I've
> found myself spending a lot of time trying to get beyond the basics
> without good documentation. I have some time and talent for
> documentation, but don't want to write something that may be
> duplicating
> what someone else is doing. Besides, my knowledge is limited, so I'd
> need to work with others. One thing I have done is glean various
> snippets of code and text from some of the mailing list
> messages, but it
> would require annotation to make it user friendly.
> Is there an outline of the 'documentation architecture' for
> Zope? Does
> anyone else think there should be?
Here is the outline for 'The Zen of Zope' which is a top secret project
whose headquarters is located in my apartment. *s are completed
sections, numbers after sections are estimated effort from 1 to 10.
The Zen of Zope
Introduction
Part I - The Zen of Zope * (simple, simple, simple!)
Zen Level 0 - Understanding the Zen of Zope *
Zen Level 0.1 - Understanding Objects *
Basics of Object Orientation - 2
Explain why OO is useful in a general way for many computing
models, introduce (very) simple UML diagrams that will be used
to aid the reader througout the book, and explain the
data+code OO abstraction.
Zen Level 0.2 - Zope Objects
Folder Objects *
DTML Documents - 2
Introduce simple tags, show how tags interact with the simple
structure created so far.
File Objects - 1
Explain files, use simple distirbution of a groups common
database file as an example.
Image Objects - 1
Explain images and how they are specialzed files, use company
logo example.
Zen Level 0.3 - Objects and Methods
The special object, index_html - 3
Show how a folder can have a default object if named
index_html, and how a DTML Method can act as a folders default
view.
Objects and URLs - 3
Explain traversal, and how URL paths correlate to objects in
the tree.
How Zope calls object methods - 3
Explain how all web traversals eventually end in a method call.
Getting input from the User - 2
Give image upload example to show how forms interact with
methods. Introduce REQUEST
DTML Methods - 3
More detail on DTML methods and how they can call each other
and be used for simple actions and processing. Show off a bit
more DTML techniques.
Zen Level 0.4 Objects and Properties
Managing Properties - 1
Overview property screen, explain different types.
Using Properties in DTML - 2
Simple sidebar example
Zen Level 0.5 - Acquisition
Factoring common components - 3
Introduce using acquisition to create reausable site structure
The Theory of Acquisition *
DTML Methods vs. DTML Documents - 3
and how they effect what gets acquired. (object perspective)
Zen Level 0.6 - External Methods
Extending Zope in unique ways - 5
Create methods to record form input in a file
Interfacing legacy systems - 5
Using external methods to work with .dbm files.
Zen Level 0.7 - SQL
Database Adapters - 2
Abstracting your data source with adapters. Example with MySQL
SQL Methods - 4
Making an SQL operation a method. Customer database example
Zen Level 0.8 - Products
Creating Products Through the Web - 5
The Product Management interface
"The Lever" - 5
Creating simple products and 'pulling the lever'. Example
simple poll product
Distributing Your Product
Creating distributions and what they contain.
Zen Level 0.9 - ZClasses
Making your own Objects - 8
The Product Managment interface and adding ZClasses to Products
The theory of ZClasses - 8
How Products can define their own classes through the web.
ZClasses vs. low level Python Programming - 7
How ZClasses map to Python classes when compared in the 'Old'
vs. the 'New' Product context.
Distributing ZClass based Products - 5
Distributing your Product
Zen Level 1.0 - Enlightenment
The Python underneath it all - 5
Short essay on the source code.
Where to find the source to common components - 5
Source code map.
The Digital Creations Style - 6
How we typicaly extend Zope in Python (like we have any idea)
The Way of the Zope Zen Master - 3
Giving back to the community, and being a good teacher.
Part II - Zope Reference
DTML
Tags
comment *
var *
if/else/unless *
in *
call *
with *
tree
sendmail
mime
The Zope API
Zope Internals *
Object Traversal *
Acquisition *
Implicit *
Explicit *
Object Model *
Object Database *
Access Control
Zope Products
At the beginning: Main.py
The Management Application
Managing Products
Creating Products in Zope
DTML and Products
An Item like Product
A Folder like Product
Zope Classes
The Zope Object Encyclopedia
DTML Methods - The Exception
SimpleItem
File
Image
DTML Document
Folder
Mixins
Object Manager
CopySupport
Find Support
Property Sheets
Indexing and Catalogs
>
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