[Zope-dev] WebSockets API
Alex Leach
albl500 at york.ac.uk
Sun Nov 25 19:00:31 UTC 2012
Hi,
I was wondering if anyone has implemented a WebSockets server API using the
zope toolkit? I've just submitted a blueprint on Launchpad
(https://blueprints.launchpad.net/zopetoolkit-project/+spec/websockets-api),
but thought it might be quicker and easier to discuss how one could do this
here.
In theory (and practice, e.g. http://popdevelop.com/2010/03/a-minimal-python-
websocket-server/), only a very small amount of code is needed to deploy a
secure WebSockets server. I'd be happy to have a go at doing this myself, but
thought it would be better to implement upstream, within one of the zope
packages.
I've been developing with grok, so I'm not too familiar with the internals of
zope publishing, though. Please could someone point me in the right direction,
with regards to modules and base classes responsible for parsing requests and
performing handshakes?
Cheers,
Alex
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