[Zope] Re: Too many ZODB object loads...
Dieter Maurer
dieter at handshake.de
Fri Dec 22 14:46:55 EST 2006
Suresh V wrote at 2006-12-22 03:02 +0530:
> ...
>We hiked it up to 60K per thread because we have lots of memory and
>wanted to make Zope perform better. Is there a disadvantage to this?
Not, if you have enough RAM.
Note that each connection has its own cache and that you control
the cache size only by the the number of objects it may contain
and not by the size of these objects.
In a standard Zope setup, you cache capacity of 60 K means
that up to 240 k objects can be cached.
If you are using lots of "File" objects, then the "File" objects
are split in 64 kB chunks. If your cache happens to be filled
with such chunks, then you need about 15 GB just for ZODB caching
purposes.
>> When the ZODB reported that it has read some number of objects,
>> it is very likely that it did indeed.
>
>But even under very little site activity, it seems to be loading a lots
>of objects. Is this normal?
It is quite easy to get the persistency design wrong.
To analyse such bad design, I have instrumented our Zope copy to log
information about the communication between a ZEO client (e.g. Zope)
and the ZEO server).
I attach the instrumented module. It is likely that you will not
be able to replace the module in your Zope implementation but you
can get a feeling how to approach such an instrumentation. Watch out
for "_doLOG".
-------------- next part --------------
A non-text attachment was scrubbed...
Name: ServerStub.py
Type: text/x-python
Size: 16280 bytes
Desc: instrumented 'ZEO/ServerStub.py' to log communication
between ZEO client and ZEO server
Url : http://mail.zope.org/pipermail/zope/attachments/20061222/8d8a91ad/ServerStub.py
-------------- next part --------------
--
Dieter
More information about the Zope
mailing list