[ZPT] CVS: Zope/lib/python/ZTUtils - Tree.py:1.13
Martijn Pieters
mj@zope.com
Sat, 5 Oct 2002 17:24:04 -0400
Update of /cvs-repository/Zope/lib/python/ZTUtils
In directory cvs.zope.org:/tmp/cvs-serv4057/lib/python/ZTUtils
Modified Files:
Tree.py
Log Message:
New method setStateFunction for TreeMaker.
- Refactor tree method to allow callback function (set with
setStateFunction) to influence node state.
- hasChildren now stores the result of getChildren in a local cache, which
getChildren uses and clears on a subsequent call. This was needed to avoid
generating the children list for open nodes twice.
- hasChildren now flattens its return value to a boolean; tree relies on
this.
=== Zope/lib/python/ZTUtils/Tree.py 1.12 => 1.13 ===
--- Zope/lib/python/ZTUtils/Tree.py:1.12 Fri Oct 4 22:10:01 2002
+++ Zope/lib/python/ZTUtils/Tree.py Sat Oct 5 17:24:03 2002
@@ -64,8 +64,11 @@
_assume_children = 0
_values_filter = None
_values_function = None
+ _state_function = None
_expand_root = 1
+ _cached_children = None
+
def setChildAccess(self, attrname=_marker, filter=_marker,
function=_marker):
'''Set the criteria for fetching child nodes.
@@ -120,6 +123,23 @@
"""
self._assume_children = assume and True or False
+ def setStateFunction(self, function):
+ """Set the expansion state function.
+
+ This function will be called to determine if a node should be open or
+ collapsed, or should be treated as a leaf node. The function is passed
+ the current object, and the intended state for that object. It should
+ return the actual state the object should be in. State is encoded as an
+ integer, meaning:
+
+ -1: Node closed. Children will not be processed.
+ 0: Leaf node, cannot be opened or closed, no children are
+ processed.
+ 1: Node opened. Children will be processed as part of the tree.
+
+ """
+ self._state_function = function
+
def tree(self, root, expanded=None, subtree=0):
'''Create a tree from root, with specified nodes expanded.
@@ -134,14 +154,17 @@
# Assume a mapping
expanded = expanded.has_key(node.id)
child_exp = child_exp.get(node.id)
- if expanded or (not subtree and self._expand_root):
- children = self.getChildren(root)
- if children:
- node.state = 1 # expanded
- for child in children:
- node._add_child(self.tree(child, child_exp, 1))
- elif self.hasChildren(root):
- node.state = -1 # collapsed
+
+ expanded = expanded or (not subtree and self._expand_root)
+ # Set state to 0 (leaf), 1 (opened), or -1 (closed)
+ state = self.hasChildren(root) and (expanded or -1)
+ if self._state_function is not None:
+ state = self._state_function(node.object, state)
+ node.state = state
+ if state > 0:
+ for child in self.getChildren(root):
+ node._add_child(self.tree(child, child_exp, 1))
+
if not subtree:
node.depth = 0
return node
@@ -164,9 +187,18 @@
def hasChildren(self, object):
if self._assume_children:
return 1
- return self.getChildren(object)
+ # Cache generated children for a subsequent call to getChildren
+ self._cached_children = (object, self.getChildren(object))
+ return not not self._cached_children[1]
def getChildren(self, object):
+ # Check and clear cache first
+ if self._cached_children is not None:
+ ob, children = self._cached_children
+ self._cached_children = None
+ if ob is object:
+ return children
+
if self._values_function is not None:
return self._values_function(object)