28 Jul
2000
28 Jul
'00
9:12 p.m.
Steve Alexander wrote:
and how it relates to what these objects do?
Well, you can look at a normal object as having a interface "skin" through which you interact with the "flesh and bone" of its data.
A Data Skin object is a bit like a clever virtual-reality glove, where its "flesh and bone" is actually somewhere else -- or perhaps nowhere at all, and is just generated from some algorithms.
However, in both cases, the "skin" looks and feels exactly the same.
Ah, makes sense now :-) cheers, Chris