7 Jan
2004
7 Jan
'04
8:26 p.m.
Douwe Osinga wrote at 2004-1-7 13:47 +0100:
I'm trying to build a semi-real time game with a Flash client and a Zope server. Flash allows to kinds of server communication, connected sockets and http. Using Zope with the latter is relatively easy, but implies that the clients poll the server all the time, just in case there is something for them. Also, creating http connections all the time is relatively slow and costs resources. It would be better to use a socket based approach.
You will need to implement a new server type (analogous to the FTP server, probably). -- Dieter