I know that, the stupid log file thingy. But you'll have to write an independent thread to display the log file (or peek the file manually each time), or implement some CString stuff to capture the file output (if that is possible). It'll be more fun if all this is already done, and the user can just tap into the monitor console screen (even remotely). A good monitor should actually display hit information, memory usage, etc, and preferably with charts, all in real time. Too much to ask? I don't think so. :) Hung Jung
From: Dieter Maurer <dieter@handshake.de> To: "Hung Jung Lu" <hungjunglu@hotmail.com> CC: zope@zope.org, jens@digicool.com, terry@adroit.net Subject: Re: [Zope] Medusa Monitor Date: Thu, 12 Oct 2000 23:47:35 +0200 (CEST)
Hung Jung Lu writes:
A more useful debuging tool would be some monitor where you can receive print message logs in real time. That would be great, especially if you have multiple thread problems. You know Zope's logging support?
It provides a kind of "print message logs", you receive in real time (in your log file).
Dieter
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