On Sat, 2002-05-18 at 05:50, Raj NS wrote:
There *is* a wxMac, and it shouldn't be too much trouble to compile a python with wxMac support. Plus, on OS X, you can just use the standard wxGTK, because there is XDarwin (see the XonX --Quentin
Ya i have seen wxwindows.org after my last mail ... seems interesting .. Now i dont think i have reason to stick to Tkinter . Well anyway GUI development is not a gr8 issue ..
For thoze who are eager to get codes in hand .. i can tell ya .. i managed to get a tree of objects, using XML-RPC .
Now comes the editor part ( frame manage_workspace in zope ) .. well i need some suggestion ??? how should it b ? .. like Zope Interface itself ?? or need something else too .. something like property sheet for every object???
Take a look at BoaConstructor on sourceforge. They have done a lot of this work already, and it is in wxPython already as well. in fact, you may consider just joining that effort. -- Bill Anderson Linux in Boise Club http://www.libc.org Amateurs built the Ark, professionals built the Titanic. Amateurs build Linux, professionals build Windows(tm).