Unique ids for each object
Alright so for my latest project Im thinking I need to implement a unique number on each Zope object that obeys certain rules. For example increments on an edit, doesnt on an import etc. Anyone tried that or can give me a clue where to stick it in? Somewhere in or just above the ZODB would be ideal... Cheers. -- Andy McKay.
_p_oid on every object is unique currently. ----- Original Message ----- From: "Andy McKay" <andym@ActiveState.com> To: <zope@zope.org> Sent: Monday, May 14, 2001 2:59 PM Subject: [Zope] Unique ids for each object
Alright so for my latest project Im thinking I need to implement a unique number on each Zope object that obeys certain rules. For example increments on an edit, doesnt on an import etc.
Anyone tried that or can give me a clue where to stick it in? Somewhere in or just above the ZODB would be ideal...
Cheers. -- Andy McKay.
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Yeah, sorry, I wasnt very clear there. _p_oid is a unique id, but if I change it, I will start wimpering when everything goes wrong. Thinking about it more, its not a unique id at all, more a revision number that normally does x, but occasionally does something different. And of course has to apply to all objects in the zodb. The more I think about it, if there is a hook is available each time an object is written in the zodb I could use that. Reading docs now :) Cheers. -- Andy McKay. ----- Original Message ----- From: "Chris McDonough" <chrism@digicool.com> To: "Andy McKay" <andym@activestate.com>; <zope@zope.org> Sent: Monday, May 14, 2001 12:04 PM Subject: Re: [Zope] Unique ids for each object
_p_oid on every object is unique currently.
----- Original Message ----- From: "Andy McKay" <andym@ActiveState.com> To: <zope@zope.org> Sent: Monday, May 14, 2001 2:59 PM Subject: [Zope] Unique ids for each object
Alright so for my latest project Im thinking I need to implement a unique number on each Zope object that obeys certain rules. For example increments on an edit, doesnt on an import etc.
Anyone tried that or can give me a clue where to stick it in? Somewhere in or just above the ZODB would be ideal...
Cheers. -- Andy McKay.
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participants (2)
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Andy McKay -
Chris McDonough